Character Creation Challenge, Day 5 of 31
As with yesterday, we'll give AD&D 1e a go again and see what we come up with this time. We'll keep using Method III from the DMG - roll 3D6 six times for each ability in order, and then use the highest value. Strength: 14 Intelligence: 12 Wisdom: 15 Dexterity: 14 Constitution: 17 Charisma: 16 Let's see what is in and out. Strength is too low for a monk Intelligence is too low for a ranger or an illusionist Wisdom is too high for a half-orc, too low for a ranger or a monk - could be reduced to 14 to be a half-orc though. Dexterity is too low for a monk or an illusionist Constitution is great for tanking hits Charisma is too low for a paladin I think this sounds like a good candidate to be a half-orc assassin. Taking the racial limits and modifiers gives us: Strength: 15 Intelligence: 12 Wisdom: 14 Dexterity: 14 Constitution: 18 Charisma: 14 (16) Alignment: Lawful Evil Infravision: 60 ft Speaks: Common, Lawful Evil, Orcish
